2026/27 Premier League · Statistics checked: 11 Nov 2026, 01:09 GMT (UK)
Goals
Alexander Isak 79 apps · 751 min
Assists
Bradley Barcola 38 apps · 584 min
Cody Gakpo 38 apps · 604 min
Florian Wirtz 310 apps · 796 min
This match’s ratings are closed
Season totals do not confirm a latest-match appearance.
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Complete Liverpool squad statistics
Current active squad, Premier League only. Fresh accepted snapshots share the squad directory’s derived-zero rules; stale or mismatched missing values remain —. A rate is unavailable for zero minutes.
34 players
| 9 | Alexander Isak | FWD | 9 | 751 | 7 | 0 | 7 | 0.84 |
|---|---|---|---|---|---|---|---|---|
| 23 | Víctor Muñoz | FWD | 9 | 458 | 2 | 0 | 2 | 0.39 |
| 18 | Cody Gakpo | FWD | 8 | 604 | 1 | 3 | 4 | 0.60 |
| 7 | Florian Wirtz | MID | 10 | 796 | 1 | 3 | 4 | 0.45 |
| 8 | Dominik Szoboszlai | MID | 8 | 574 | 1 | 1 | 2 | 0.31 |
| 10 | Alexis Mac Allister | MID | 10 | 758 | 1 | 0 | 1 | 0.12 |
| 29 | Bradley Barcola | FWD | 8 | 584 | 0 | 3 | 3 | 0.46 |
| 38 | Ryan Gravenberch | MID | 7 | 344 | 0 | 1 | 1 | 0.26 |
| 1 | Alisson Becker | GK | 10 | 900 | 0 | 0 | 0 | 0.00 |
| 12 | Conor Bradley | DEF | 0 | 0 | 0 | 0 | 0 | — |
| 14 | Federico Chiesa | FWD | 1 | 2 | 0 | 0 | 0 | 0.00 |
| 28 | Freddie Woodman | GK | 0 | 0 | 0 | 0 | 0 | — |
| 25 | Giorgi Mamardashvili | GK | 0 | 0 | 0 | 0 | 0 | — |
| 15 | Giovanni Leoni | DEF | 0 | 0 | 0 | 0 | 0 | — |
| 95 | Harvey Davies | GK | 0 | 0 | 0 | 0 | 0 | — |
| 22 | Hugo Ekitiké | FWD | 0 | 0 | 0 | 0 | 0 | — |
| 53 | James McConnell | MID | 0 | 0 | 0 | 0 | 0 | — |
| 76 | Jayden Danns | FWD | 0 | 0 | 0 | 0 | 0 | — |
| 30 | Jeremie Frimpong | DEF | 5 | 201 | 0 | 0 | 0 | 0.00 |
| 2 | Joe Gomez | DEF | 3 | 14 | 0 | 0 | 0 | 0.00 |
| 82 | Joshua Sonni-Lambie | FWD | 0 | 0 | 0 | 0 | 0 | — |
| 5 | Jérémy Jacquet | DEF | 10 | 865 | 0 | 0 | 0 | 0.00 |
| 21 | Konstantinos Tsimikas | DEF | 4 | 76 | 0 | 0 | 0 | 0.00 |
| 67 | Lewis Koumas | FWD | 8 | 131 | 0 | 0 | 0 | 0.00 |
| 44 | Luke Chambers | DEF | 0 | 0 | 0 | 0 | 0 | — |
| 94 | Michael Laffey | MID | 0 | 0 | 0 | 0 | 0 | — |
| 6 | Milos Kerkez | DEF | 10 | 824 | 0 | 0 | 0 | 0.00 |
| 73 | Rio Ngumoha | FWD | 8 | 203 | 0 | 0 | 0 | 0.00 |
| 33 | Ronald Araujo | DEF | 10 | 666 | 0 | 0 | 0 | 0.00 |
| 42 | Trey Nyoni | MID | 8 | 224 | 0 | 0 | 0 | 0.00 |
| 4 | Virgil van Dijk | DEF | 10 | 900 | 0 | 0 | 0 | 0.00 |
| 56 | Vítězslav Jaroš | GK | 0 | 0 | 0 | 0 | 0 | — |
| 3 | Wataru Endo | MID | 0 | 0 | 0 | 0 | 0 | — |
| 92 | Wellity Lucky | DEF | 0 | 0 | 0 | 0 | 0 | — |
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2026/27 Liverpool Statistics Methodology Guide
Competition scope and the complete squad
These leaderboards and the complete squad table cover Liverpool’s 2026/27 Premier League statistics. They do not combine the league with domestic cups, European matches or friendlies. The goals and assists leaders give a quick view of positive contributions, while the table includes every player in the active tracked squad. A player can belong to that squad without having played Premier League minutes. Shirt numbers, names, positions and dossier links follow the same identity used by the squad and injury hubs.
Apps counts appearances and Minutes records playing time in this competition. Goals and Assists are the recorded attacking contributions. G+A adds the two only when both values are available. A goal total includes recorded penalties; it should not be used as a claim about open-play scoring without a separate breakdown. Assist definitions follow the competition data’s recording rules, so they should not be assumed to match fantasy-game bonus systems or another publisher’s broader definition of a chance created.
All Squad restores the full current group. Goalscorers and Assist Providers select positive recorded totals, while the position pills use the shared broad squad groups. Search accepts player names and shirt numbers, including names entered without accents. The 180+ Mins Played control offers a simple sample-size filter. Sort columns to compare counts or rates, and clear the controls to restore the default shirt-number order. Filters help inspection; they do not change a player’s underlying record or imply a tactical role in the next match.
Per-90 rates, zeroes and delayed updates
G+A per 90 is calculated as 90 multiplied by goals plus assists, divided by minutes. It is calculated only when the numerator is known and minutes are greater than zero. A player with zero minutes receives an unavailable marker, not an infinite rate or a fabricated zero rate. The leaders use the corresponding goals-per-90 or assists-per-90 calculation. Small samples can produce striking rates, so compare minutes and appearances before treating a rate as evidence of sustained performance.
The page shares the accepted squad projection’s distinction between reported values, derived zeroes and unavailable information. Within a fresh, correctly identified season and competition snapshot, the established completeness rules permit derived zeroes. A stale or mismatched missing value remains a dash. Raw missing data is not rewritten simply to fill a table. If updates are delayed, the page keeps supported previous values and tells the reader that freshness has changed.
The ET check time records the statistics snapshot, not a new editorial assessment or a promise of live scoring. Current squad membership and season participation are different lists: a former squad member’s recorded contribution can remain relevant to the season even after leaving the active group. Where such records exist, they are shown separately from the active-squad table. Compare the standings and fixture timestamps when reconciling totals across hubs; team goals, player goals and appearance counts can have different definitions and update times. None of these statistics establishes fitness or guarantees selection.
Frequently asked questions
The leaderboards and complete squad table cover the 2026/27 Premier League only. Domestic cups, European competitions and friendlies are excluded.
G+A per 90 equals 90 × (goals + assists) ÷ minutes. It is shown only for known contributions and positive minutes; zero minutes or unavailable values produce —.
No. A dash means unavailable. Fresh validated snapshots use the same reported and derived-zero rules as the squad directory; missing stale or mismatched information is not silently turned into zero.