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Liverpool FC Top Scorers, Assists & Player Stats 2026/27

2026/27 Premier League · Statistics checked: 11 Nov 2026, 01:09 GMT (UK)

Goals

Alexander Isak 79 apps · 751 min

Assists

Bradley Barcola 38 apps · 584 min

Cody Gakpo 38 apps · 604 min

Florian Wirtz 310 apps · 796 min

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All positive goals & assists totals

Top Goalscorers

#18 Cody Gakpo FWD
18 apps · 604 minutes · 0.15 goals per 90

Top Assists

#18 Cody Gakpo FWD
38 apps · 604 minutes · 0.45 assists per 90
310 apps · 796 minutes · 0.34 assists per 90

Complete Liverpool squad statistics

Current active squad, Premier League only. Fresh accepted snapshots share the squad directory’s derived-zero rules; stale or mismatched missing values remain —. A rate is unavailable for zero minutes.

34 players

2026/27 Premier League statistics · current squad
9Alexander IsakFWD97517070.84
23Víctor MuñozFWD94582020.39
18Cody GakpoFWD86041340.60
7Florian WirtzMID107961340.45
8Dominik SzoboszlaiMID85741120.31
10Alexis Mac AllisterMID107581010.12
29Bradley BarcolaFWD85840330.46
38Ryan GravenberchMID73440110.26
1Alisson BeckerGK109000000.00
12Conor BradleyDEF00000—
14Federico ChiesaFWD120000.00
28Freddie WoodmanGK00000—
25Giorgi MamardashviliGK00000—
15Giovanni LeoniDEF00000—
95Harvey DaviesGK00000—
22Hugo EkitikéFWD00000—
53James McConnellMID00000—
76Jayden DannsFWD00000—
30Jeremie FrimpongDEF52010000.00
2Joe GomezDEF3140000.00
82Joshua Sonni-LambieFWD00000—
5Jérémy JacquetDEF108650000.00
21Konstantinos TsimikasDEF4760000.00
67Lewis KoumasFWD81310000.00
44Luke ChambersDEF00000—
94Michael LaffeyMID00000—
6Milos KerkezDEF108240000.00
73Rio NgumohaFWD82030000.00
33Ronald AraujoDEF106660000.00
42Trey NyoniMID82240000.00
4Virgil van DijkDEF109000000.00
56Vítězslav JarošGK00000—
3Wataru EndoMID00000—
92Wellity LuckyDEF00000—

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2026/27 Liverpool Statistics Methodology Guide

Competition scope and the complete squad

These leaderboards and the complete squad table cover Liverpool’s 2026/27 Premier League statistics. They do not combine the league with domestic cups, European matches or friendlies. The goals and assists leaders give a quick view of positive contributions, while the table includes every player in the active tracked squad. A player can belong to that squad without having played Premier League minutes. Shirt numbers, names, positions and dossier links follow the same identity used by the squad and injury hubs.

Apps counts appearances and Minutes records playing time in this competition. Goals and Assists are the recorded attacking contributions. G+A adds the two only when both values are available. A goal total includes recorded penalties; it should not be used as a claim about open-play scoring without a separate breakdown. Assist definitions follow the competition data’s recording rules, so they should not be assumed to match fantasy-game bonus systems or another publisher’s broader definition of a chance created.

All Squad restores the full current group. Goalscorers and Assist Providers select positive recorded totals, while the position pills use the shared broad squad groups. Search accepts player names and shirt numbers, including names entered without accents. The 180+ Mins Played control offers a simple sample-size filter. Sort columns to compare counts or rates, and clear the controls to restore the default shirt-number order. Filters help inspection; they do not change a player’s underlying record or imply a tactical role in the next match.

Per-90 rates, zeroes and delayed updates

G+A per 90 is calculated as 90 multiplied by goals plus assists, divided by minutes. It is calculated only when the numerator is known and minutes are greater than zero. A player with zero minutes receives an unavailable marker, not an infinite rate or a fabricated zero rate. The leaders use the corresponding goals-per-90 or assists-per-90 calculation. Small samples can produce striking rates, so compare minutes and appearances before treating a rate as evidence of sustained performance.

The page shares the accepted squad projection’s distinction between reported values, derived zeroes and unavailable information. Within a fresh, correctly identified season and competition snapshot, the established completeness rules permit derived zeroes. A stale or mismatched missing value remains a dash. Raw missing data is not rewritten simply to fill a table. If updates are delayed, the page keeps supported previous values and tells the reader that freshness has changed.

The ET check time records the statistics snapshot, not a new editorial assessment or a promise of live scoring. Current squad membership and season participation are different lists: a former squad member’s recorded contribution can remain relevant to the season even after leaving the active group. Where such records exist, they are shown separately from the active-squad table. Compare the standings and fixture timestamps when reconciling totals across hubs; team goals, player goals and appearance counts can have different definitions and update times. None of these statistics establishes fitness or guarantees selection.

Frequently asked questions

Which competitions do these Liverpool player statistics cover?

The leaderboards and complete squad table cover the 2026/27 Premier League only. Domestic cups, European competitions and friendlies are excluded.

How is G+A per 90 calculated?

G+A per 90 equals 90 × (goals + assists) ÷ minutes. It is shown only for known contributions and positive minutes; zero minutes or unavailable values produce —.

Does a dash mean the player has zero goals or minutes?

No. A dash means unavailable. Fresh validated snapshots use the same reported and derived-zero rules as the squad directory; missing stale or mismatched information is not silently turned into zero.

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